Map
Skill Preparation
There are two types of preparation loading and startup. You can move while loading a skill, but you can't move during startup.After an offensive skill is loaded. Any opponent that enters within range will trigger it. If a move has startup, then startup must finish before it becomes active. When an opponent comes into contact with an active offensive skill, an engagement is started.
Engagement
The four outcomes of an engagement are miss, graze, hit, and crit. At the beginning of battle and during their turn, the defender can choose to block or dodge as an automatic response to an attack. As stated in the attack accuracy section of my previous post. The ratio between the Attacker's Strength/Defender's Fortitude and Attacker's Finesse/Defender's Wits determines the success of the attack.Block
ATK/DF Ratio | Graze | Hit |
---|---|---|
ATK = DF
|
50%
|
50%
|
ATK = 2DF
|
0%
|
100%
|
DF = 2ATK
|
100%
|
0%
|
Dodge
ATK/DF Ratio | Miss | Graze | Crit |
---|---|---|---|
ATK = DF
|
10%
|
80%
|
10%
|
ATK = 2DF
|
0%
|
0%
|
100%
|
DF = 2ATK
|
100%
|
0%
|
0%
|